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LSR11 - Camera Objects

LSR11 - Camera Objects

This lesson looks at the camera object in Houdini. We will discuss DOF and bokeh, Motion Blur and it's various incarnations: Camera, Object, geometry based motion blur options. Then we will explore shutter time and offset, resolution options, background images in the Viewport, masking and cropping. Finally we will look at Camera blending, Rivet object, camera parenting and camera constraints.