houdini tutorial database

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PM - M05 - Flora part1

PM - M05 - Flora part1

PM - M04 - Buildings part 2

PM - M04 - Buildings part 2

PM - M03 - Buildings part 1

PM - M03 - Buildings part 1

PM - M02 - Ultimate Gears

PM - M02 - Ultimate Gears

PM - M01 - Hoses and Pipes

PM - M01 - Hoses and Pipes

Ramp to Geometry Profile

Ramp to Geometry Profile

Bonus Lesson - L-Systems

Bonus Lesson - L-Systems

Some notes about L-systems

Some notes about L-systems

L-System

L-System

Procedural Environment System UDK ( Graduation Project )

Procedural Environment System UDK ( Graduation Project )

3d Mandelbrot Primitive

3d Mandelbrot Primitive

Path Line

Path Line

Curves

Curves

M03 - Procedural Modeling And Digital Asset Creation

M03 - Procedural Modeling And Digital Asset Creation

M02 - UI & Modeling

M02 - UI & Modeling

Creating a Counting Frame

Creating a Counting Frame

Creating dashed lines

Creating dashed lines

Asteroids and Instancing

Asteroids and Instancing

Symmetry

Symmetry

Growth and L-Systems

Growth and L-Systems

Create a Red Blood Cell

Create a Red Blood Cell

Simple Modeling of a Chair

Simple Modeling of a Chair

Recursively Subdivides a Polygon

Recursively Subdivides a Polygon

A Meditation in Houdini’s foreachSOP

A Meditation in Houdini’s foreachSOP

Poor Man's Circle Packing

Poor Man's Circle Packing

COPY with variations

COPY with variations

Workshop 10 : L-system

Workshop 10 : L-system

Sweep Your Profiles Smart

Sweep Your Profiles Smart

Orient Point Normals Ouside Sphere

Orient Point Normals Ouside Sphere

Use Copy Stamping Instead of Foreach

Use Copy Stamping Instead of Foreach

A Line With Zero or More Points

A Line With Zero or More Points

Rays Normals

Rays Normals

Use Point Node to Orient Copied Geometry (+ python code)

Use Point Node to Orient Copied Geometry (+ python code)

Breaking Text Into Letters / Groups (+ python code)

Breaking Text Into Letters / Groups (+ python code)

l-systems - Turtle Commands

l-systems - Turtle Commands

l-system - Quick Start by Example

l-system - Quick Start by Example

Procedural Rock Field Creation

Procedural Rock Field Creation

SpeedTree Introduction

SpeedTree Introduction

Polygons I & II

Polygons I & II

UVs I , II , III & IV

UVs I , II , III & IV

Creep Tool Line Rotation

Creep Tool Line Rotation

Modeling a soccer ball

Modeling a soccer ball

UV Texturing

UV Texturing

Orienting Objects to a Curve

Orienting Objects to a Curve

Surface Operations

Surface Operations

Carve Tool

Carve Tool

Chain Shirt

Chain Shirt

DJ Turntables (Low Detail)

DJ Turntables (Low Detail)

Sweep and Skin That Thing

Sweep and Skin That Thing

Low Poly Flashlight

Low Poly Flashlight

L-systems for trees in Houdini

L-systems for trees in Houdini

Auto-Fence asset I & II

Auto-Fence asset I & II

Procedural Cities

Procedural Cities

Geometry Intersections I & II

Geometry Intersections I & II

Procedural Road Creation I , II & III

Procedural Road Creation I , II & III

Metaball Snow Cover

Metaball Snow Cover

Close Mirrored Curve

Close Mirrored Curve

Background Images

Background Images

Building Generation

Building Generation

Intro to Procedural Modeling

Intro to Procedural Modeling

L-System Essentials I & II

L-System Essentials I & II

issue 134 (Q&A) slide

issue 134 (Q&A) slide

H9 Elevator Asset

H9 Elevator Asset

H9 Bridge Asset

H9 Bridge Asset

Houdini Ocean Toolkit

Houdini Ocean Toolkit

Tree delayed load

Tree delayed load

Power Plant

Power Plant

Lsystem Trees

Lsystem Trees