houdini tutorial database

Collections
Audio Driven Animation

Audio Driven Animation

Audio-driven Animation

Audio-driven Animation

CHOPS Animation I & II

CHOPS Animation I & II

CHOPS and Music Driven Animation I , II & III

CHOPS and Music Driven Animation I , II & III

CHOPs Deforming Geometry I , II & III (old school blog)

CHOPs Deforming Geometry I , II & III (old school blog)

Creating Procedural Rigs and Controlling Motion

Creating Procedural Rigs and Controlling Motion

Curves from animation I , II , III , IV

Curves from animation I , II , III , IV

Customising Motion Effects

Customising Motion Effects

Discovery Logo

Discovery Logo

Introduction to CHOPS

Introduction to CHOPS

M04 - Traditional Animation tools

M04 - Traditional Animation tools

M05 - Procedural Animation & Expressions

M05 - Procedural Animation & Expressions

Motion Trails part I, II & III

Motion Trails part I, II & III

Point Dynamics With CHOPs I & II

Point Dynamics With CHOPs I & II

Procedural Animation Techniques

Procedural Animation Techniques

Procedural Text Animation

Procedural Text Animation

Simultaneous Music, Animation and Sound Techniques

Simultaneous Music, Animation and Sound Techniques

The LookUp CHOP

The LookUp CHOP

Trigonometric Functions I & II

Trigonometric Functions I & II

Waves

Waves

baking transforms to world space in houdini

baking transforms to world space in houdini

Compositing I & II

Compositing I & II

Fade in / Fade out Effect

Fade in / Fade out Effect

Full Compositing I , II , III & IV

Full Compositing I , II , III & IV

Glow I & II

Glow I & II

HIP Tricks Volume V

HIP Tricks Volume V

M12 - Compositing

M12 - Compositing

Passes

Passes

Set-up Basic Composition Network

Set-up Basic Composition Network

VOP COP Raster Depth Discussion

VOP COP Raster Depth Discussion

Advanced Fluid Simulation

Advanced Fluid Simulation

Avalanche Previsualization

Avalanche Previsualization

Blood Splash

Blood Splash

Brickwall I , II , III & IV

Brickwall I , II , III & IV

Bubbles single solver pbr

Bubbles single solver pbr

Build your own fluid solver

Build your own fluid solver

Cloth Intro And Exporting Simulations

Cloth Intro And Exporting Simulations

Cloth and wind resistance

Cloth and wind resistance

ColorMix H12

ColorMix H12

Colourmix

Colourmix

Combining Procedural Anim and RDB

Combining Procedural Anim and RDB

Constraining Cloth To a Bar I & II

Constraining Cloth To a Bar I & II

Controlling your Fractures

Controlling your Fractures

Create Particle Fluid

Create Particle Fluid

Creating a Gas Solver

Creating a Gas Solver

Creating simple tornado motion using pointcloud

Creating simple tornado motion using pointcloud

DOPs / Keyframes I, II, III, IV

DOPs / Keyframes I, II, III, IV

DOPs Forces I, II, III

DOPs Forces I, II, III

Debris Systems

Debris Systems

Deforming RBDs & again!

Deforming RBDs & again!

Destruction

Destruction

Destruction & Fracture

Destruction & Fracture

Dry Ice

Dry Ice

Dynamic Spreading Fire

Dynamic Spreading Fire

Dynamics Spheres

Dynamics Spheres

Dynamics Wet Map

Dynamics Wet Map

Elastic effect on flip fluids

Elastic effect on flip fluids

FLIP Fluid Waterfall

FLIP Fluid Waterfall

FLIP Fluid Winespill

FLIP Fluid Winespill

FLIP Viscosity part I II & III

FLIP Viscosity part I II & III

Facture Keyframe

Facture Keyframe

Fire Simulation Voxel Resolution Test

Fire Simulation Voxel Resolution Test

Flames

Flames

Fluid Effect for TD's

Fluid Effect for TD's

Fluid Transform I & II

Fluid Transform I & II

Fundamentals of Rigid Body Dynamics

Fundamentals of Rigid Body Dynamics

Glass Ice Animation

Glass Ice Animation

Gradual fall objets

Gradual fall objets

High Resolution Explosion

High Resolution Explosion

Houdini 9 Dynamics

Houdini 9 Dynamics

Houdini Grid Based Fluids And Dynamics

Houdini Grid Based Fluids And Dynamics

Houdini Production Techniques (HOU201)

Houdini Production Techniques (HOU201)

Ink Water

Ink Water

Intro to Pyro and Smoke Solvers I & II

Intro to Pyro and Smoke Solvers I & II

Introduction to Dynamics

Introduction to Dynamics

Introduction to Fluid Dynamics

Introduction to Fluid Dynamics

Introduction to Fluids

Introduction to Fluids

Learning Pyro FX

Learning Pyro FX

Loop Flame

Loop Flame

M11  - Dynamics

M11 - Dynamics

MasterClass : Bullet

MasterClass : Bullet

Masterclass : Fluid Solvers from Scratch

Masterclass : Fluid Solvers from Scratch

Masterclass : Fluids Technical Evening

Masterclass : Fluids Technical Evening

Masterclass : Introduction to FLIP Fluids

Masterclass : Introduction to FLIP Fluids

Masterclass - Cloth

Masterclass - Cloth

Masterclass: Crumpling and Tearing

Masterclass: Crumpling and Tearing

Masterclass: On Fire

Masterclass: On Fire

Masterclass: Pyro FX

Masterclass: Pyro FX

Matrix Bullet Time I , II & III

Matrix Bullet Time I , II & III

Mercury Rising

Mercury Rising

Network Relationships Vol 1

Network Relationships Vol 1

Open CL Settings

Open CL Settings

Paper Simulation

Paper Simulation

Particles smoke I & II

Particles smoke I & II

Power of Gas Repeat Solver

Power of Gas Repeat Solver

Pyro - Shape Settings Wedge Tests

Pyro - Shape Settings Wedge Tests

Pyro 2 Work Flow Examples

Pyro 2 Work Flow Examples

Pyro Effects (HOU204)

Pyro Effects (HOU204)

Pyro H12 I & II

Pyro H12 I & II

PyroFX - Volcano

PyroFX - Volcano